Digital Literacies
Currently, most students are not trained in new technologies and see a great obstacle to use them to carry out different activities that take place in the classroom, and this clearly influences their low learning process since they feel frustrated. Likewise, the little training of teachers in ICT causes misuse of these, and students may feel confused and not be able to achieve the planned objectives.
This resistance affects their understanding since students currently use these new technologies in leisure time and not to study. They consider that cell phones and laptops are used only to play and have fun. All this is a problem for the teacher since he will have to innovate by creating new strategies to capture the attention of the student and make them not feel so confused.
Finally, some strategies that we would propose would be good training for both students and teachers about ICT so that they can use them properly and students can reach the learning objectives of each class without barriers. Another strategy would be the use of these technologies in recreational but academic activities, for example platforms such as Kahoot, Duolingo, among others, that allow students to feel that they are playing and that they do not realize that they are learning.
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